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Paradise Lost is a forum dedicated to the Bioshock videogame series and the Role Playing community. If you enjoy intellectual videogame discussion and roleplaying with a Bioshock twist, Paradise Lost is your forum.
 
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 Ideas for Plasmids?

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Circus of Values
Thuggish Splicer
Thuggish Splicer


Number of posts : 20
Registration date : 2009-03-19
Age : 22

PostSubject: Ideas for Plasmids?   Fri Mar 20, 2009 11:06 pm

While I know this is a thread on 2K, I am getting sick of all the really unimaginative ideas floating(sinking?) around there. Basically, what (REASONABLE) Plasmids would you like to see implemented, or what additions to existing plasmids would you like to see?

Note: By reasonable, I don't mean stuff like "Lol gaiz we shood totally get, laik, a plasmid that manipulates there blud and stuff, so u coood like control them"


clown Circus clown
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E.Bouncer
Thuggish Splicer
Thuggish Splicer


Number of posts : 16
Registration date : 2009-03-19
Age : 24
Location : somewhere on earth...

PostSubject: Re: Ideas for Plasmids?   Tue Mar 24, 2009 1:57 am

how about a plasmid that gives you another arm?

need a helping hand? want to carry that extra bit more? well now you can with a hands on plasmid aproach!, where carrying that extra box, is no longer a pain!

srry I know it's pitiful, but hey someone had to break the ice! Wink
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Circus of Values
Thuggish Splicer
Thuggish Splicer


Number of posts : 20
Registration date : 2009-03-19
Age : 22

PostSubject: Re: Ideas for Plasmids?   Tue Mar 24, 2009 10:33 pm

Haha. I would personally enjoy seeing a Gravity plasmid, that lets you temporarily alter gravity for loose objects and splicers in a certain area.

For example, you have the reticle on the ground (Like the cyclone trap), and you pull the trigger. Objects that you would be able to manipulate normally with telekinesis would be sucked in, and splicers maybe not until it has been upgraded? But you could place it so loose objects would be hitting said splicers. Pretty cool. Laughing
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Electric Flesh
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PostSubject: Re: Ideas for Plasmids?   Mon Apr 13, 2009 9:49 pm

Hmmm...an ice blast of sorts. It doesn't freeze your enemies, it shoots sharp shards of ice at an enemy. Oooch. Twisted Evil
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FtRapture
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Registration date : 2009-03-27

PostSubject: Re: Ideas for Plasmids?   Thu Apr 16, 2009 10:06 pm

Well we have most the elements except maybe water.. I know water in rapture Suspect Or Earth Blast to shoot some rocks or turn them to stone.
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Joey
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PostSubject: Re: Ideas for Plasmids?   Sat May 02, 2009 12:38 pm

I believe a Plasmid that (like the one's in Bioshock 1 e.g Hypnotize Big Daddy) allows you, for a certain amount of time, to disguise yourself as a freind too a certain a splicer so that he'll protect you. Maybe as it levels up the length of time could get higher?

Splicers getting you down? Try our new Plasmid that'll trick 'em into treating like a loved one! Splice the brand new Disguise Plasmid today!
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